Sky: Children of the Light

During my time at Thatgamecompany, I worked on the game Sky: Children of the Light, an Unnannounced Upcoming Game, and an interactive art experience titled Seed of Light demoed at Siggraph 2025. Most of my time there was spent working on Sky, where I primarily worked as a narrative / game designer on the seasons, events, and daily quests teams. I handled various tasks ranging from designing narratives, game play sequences, quests, cinematics, character animations, behavior trees, 3D art / lighting, and various technical gameplay bug fixes. I worked in partnership with producers, lead designers, technical game designers, vis dev artists, animators, 3d artists, gameplay engineers, and then finally QA & play testers in order to ship and deliver the final season / event / daily quest game content.

Sky: Season of Moomin

Sky: Season of the Two Embers

Sky: Season of Duets

Sky: Days of Feast Event 2025

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Strange World