LUCA
I joined the Luca crew very early in production as the first environment look development artist in production. My task was to work in partnership with the production designer and art directors to help develop the overall look of the environments as well as the look and stylization of the film. It was an incredibly fun production to be a part of, and was a fun challenge to find the right balance between stylization and photoreal that the director and production designer were aspiring for their vision of a beautiful, story book 1960’s Italy Cinque Terre. Below is a small sample of the environments and assets I look developed for the film.
Island
I was responsible for the look development of the Island and Cove environments.
Portorosso
I worked closely with the production designer and art directors to develop the look of the shading of Portorosso, with a specific focus on the building color palettes, the painterly shape language & design, and the overall visual language of the surfaces in the piazza.
Project Credits:
Directed by
Enrico Casarosa
Produced by
Andrea Warren, p.g.a.
Executive Producers
Pete Docter
Peter Sohn
Kiri Hart
Associate Producer
William Reusch
Production Designer
Daniela Strijleva
Visual Effects Supervisor
David Ryu
Production Manager
Krissy Cababa
Animation Supervisor
Michael Venturini
Directors of Photography
David Juan Bianchi
Kim White
Character Supervisors
Beth Albright
Sajan Skaria
Sets Supervisor
Chris Bernardi
Set Extension Supervisor
Matthew Webb
Crowds Animation Supervisor
Lindsay Andrus
Crowds Technical Supervisor
J.D. Northrup
Global Technology & Dailies Supervisor
Darwyn Peachey
Simulation Supervisor
Henry Dean Garcia
Effects Supervisor
Jon Reisch
Rendering Supervisor
Reid Sandros
Character Art Director
Deanna Marsigliese
Sets Art Directors
Don Shank
Paul Abadilla
Color & Shading Art Director
Chia-Han Jennifer Chang
Graphics Art Director
Josh Holtsclaw
Art Manager
Hana Yoon
Sets Manager
Annie Mueller
Art Coordinators
Gerisa Macale
Deborah Poznansky
Paige Johnstone
Color Script & Lighting Design
Daniel López Muñoz
Lighting Keys
Ernesto Nemesio
William Cone
Character Designers
Maria Yi
Daniel Holland
Jason Deamer
Set Designers
Kristian Norelius Nat McLaughlin Garrett Taylor Noah Klocek Philip Metschan
Shading Designers
Laura Phillips
Bert Berry
Sculptor
Greg Dykstra
Development Artists
Tadahiro Uesugi Chris Sasaki Sylvain Marc Lou Romano
Additional Production Design
Harley Jessup
Sets
Sets Modeling Lead
Joshua West
Set Dressing Lead
Michael Rutter
Sets Shading Leads
Andrew Whittock
Christopher M. Burrows
Sets Technical Lead
Marlena Fecho
Sets Coordinator
Nicholas Robert
Sets Modeling Artists
Min-Yu Chang Ivo Kos Nick Pitera Dale Ruffolo Gastón Ugarte Jeanette Vera Raymond V. Wong Chen Zhang
Set Dressing Artists
Amy L. Allen Cheyenne Chapel Tom Miller Christina Garcia Weiland
Sets Shading Artists
Tracy Lee Church Andrew Finley Jack Hattori Mallory Kohut Jared Rawle Richard Snyder Jamie Williams
Sets Technical Artists
Antony Carysforth
Mike Ravella
Additional Sets Shading
Benjamin Beech
David Munier
Sets Intern
Rachel Thomas
Set Extension Artists
Alec Bartsch Michael Frederickson Laura Murphy Martin Sebastian Senn